AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Naya midrange goldfish standard3/21/2023 These are generally good cards to bring in during Aggro matchups. Glare of Heresy is also quite good, dealing with threats like Elspeth, Sun's Champion and Detention Sphere to get our guys back. Ruric Thar, the Unbowed is really tough for to deal with, and even if they do, they are taking 6 to the face! The fact that we run so few non-creature spells rewards us for bringing him in. Boros Charm is a versatile card which can blow out a Supreme Verdict, but is also versatile enough to serve as a finisher. With Sylvan Caryatid it's actually not that hard to get to Overload mana.Īssemble the Legion gives us inevitability, and is particularly good against Control decks. And sometimes we'll be able to Ultimate! Finally, Mizzium Mortars is a good removal spell which, again, helps us deal with Blood Baron of Vizkopa. Given our creature density, we end up drawing so many cards off of him, that we really put ourselves in a good position. Domri Rade is actually our optimal Turn 2 play off of Elvish Mystic. With a little ramp, we can play an instant-speed Wurm at the end of Turn 3 and really start beating down. We aren't running many, but the ones we are really pack a wallop. There may be times where you see both copies in your opening hand, but that should not happen often.įinally, the Spells. I've decided to run two copies to give me a higher chance of drawing into her. If she comes down and isn't dealt with immediately, it's going to be hard to lose that game. It may be correct to increase the number Dragons in the deck.Īnd here is our big finish: Aurelia, the Warleader. It also helps that he dodges Selesnya Charm. The Dragon is just a big threat that has to be answered. He's another guy who can stonewall Blood Baron of Vizkopa. The Hydra is at his best against Mono-Blue, but I've found him useful in all matchups. These hasty guys can get in for damage quickly. Three copies of Mistcutter Hydra and two of Stormbreath Dragon. As we know, he's a great answer to Supreme Verdict. As for Voice of Resurgence, we can't ramp into him, but like the Reckoner, he gives us value when he does die. This is one of the places where we can get card advantage through potential 2-for-1s. Even thinking of him as a Turn 4 play is alright. If we want to get a Boros Reckoner down on Turn 3, we've probably had to shock ourselves at least twice. Unfortunately, a Turn 1 Elvish Mystic doesn't help us get ahead on these guys: He attacks hard, he blocks well, and kills Blood Baron of Vizkopa, which can be a big problem if we can't answer him. We also run a miser's copy of Polukranos, World Eater that we can power out Turn 3. While it's true that we'd rather Bestow him, we could do worse than this. If that doesn't happen, we can often flash in Boon Satyr at the end of our opponent's 2nd turn and starting getting in for damage. More than anything, our old friend Loxodon Smiter is a brick that likes to smash face and Turn 2 is a great time to do that. For example, a Turn 1 Elvish Mystic can lead to one of these plays on Turn 2: While they can be pretty miserable to draw in the late game, it is really important to get these guys down quick so we can get to our meat and potatoes. These guys help us ramp into our threats. While we don't want too many lands coming into play tapped, these can be a big help later in the game in terms of card selection. This brings us to the next set of lands - the Temples. We just need to make sure that we can set up our board before our life gets too low. We can usually limit this to once or twice per game, but once in a while we'll have to do it a third time. When we're playing three colors we need to have good mana! The biggest drawback about the manabase is that we are going to have to Shock ourselves. We are running a full set of each of these shocklands. Let's look at the deck, starting with the manabase: I really liked the idea of playing Aurelia, the Warleader in Standard, so I knew right away that I wanted to build a variant of this. I got the idea to play this deck from a Star City Games IQ event, where a similar list took down the tournament.
0 Comments
Read More
Leave a Reply. |